PROFESSIONAL WORK
Scopley
• Owns the design and implementation of live events, in-game content, and monetization strategies for WWE Champions
• Uses player behavior data and feedback to drive engagement, regularly surpassing revenue targets by up to 37%
• Develops internal tools and pipelines to streamline operations, enhance player experience, and minimize live issues
Senior Live Ops Designer
WWE Champions
Lost Abroad
• Leveraged language teaching experience to consult on an initial prototype
• Designed a core gameplay loop and player roadmap to support learning objectives and pedagogical principles
• Developed an immersive and educational simulation prototype where players could learn Mandarin Chinese
Game Designer
Lost Abroad Cafe
Singleton Foundation
• Contributed to developing the game’s brand identity, including its visual, thematic, and gameplay elements
• Conducted comprehensive market research to gain valuable insights into the target audience’s needs and preferences
• Drove creativity and innovation through ideation, including the game’s name, “Venture Valley”
Game Design Intern
Venture Valley
SOLO WORK
ABOUT
Hi there! My name's Smith Moessinger and I'm a game designer specializing in systems and content.
While I've been playing games for as long as I can remember, I found my passion for games through RPGs like Elder Scrolls and World of Warcraft. Since then my adventure has taken me through all genres, where I've developed a love for games big and small.
I’m a strong believer in games as more than entertainment and believe in creating platforms where people don’t just come to have fun, but also to learn, explore, and grow.
