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Encounter System - Design Test

This was a mock design test for an emergent encounter system in Elden Ring. The goal of this test was to practice designing for specific requirements and communicating the design in a thorough cohesive way. This was my first time designing an encounter system, so it was a great exercise in fundamental design principles, as well as shaping a design to best utilize existing mechanics. 

TOOLS:

Canva, Unity

LENGTH:

3 Weeks

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COPYWRITE © 2022-2025 SMITH MOESSINGER

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