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Encounter System - Design Test
This was a mock design test for an emergent encounter system in Elden Ring. The goal of this test was to practice designing for specific requirements and communicating the design in a thorough cohesive way. This was my first time designing an encounter system, so it was a great exercise in fundamental design principles, as well as shaping a design to best utilize existing mechanics.
TOOLS:
Canva, Unity
LENGTH:
3 Weeks
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