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Demi's Potion Dungeon 
Skyrim Unity Mod 
 

Project Overview 

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The goal of this prototype was to practice implementing systems from scratch while contextualizing the project as an add-on to an existing game. 

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Skyrim is one of my favorite games and has always been a huge influence on my design process. Outside of gaming, I have a dedicated interest in historical and practical alchemy and wanted to build a prototype that explored ways of using potions as a puzzle mechanic. 

 

Takeaways

As one of my first projects in Unity, I learned a lot about playtesting and building on concepts to create engaging puzzles. The goal of this project was largely technical, but if I could go back I would spend more time designing potion effects and situations that are fun for the player, like bouncing across moving platforms or turning into a spider to make it through a dangerous spider den. 

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Solo project, 2 weeks.

Made in Unity using C# 

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COPYWRITE © 2022-2025 SMITH MOESSINGER

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