



Demi's Potion Dungeon
Skyrim Unity Mod
Project Overview
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The goal of this prototype was to practice implementing systems from scratch while contextualizing the project as an add-on to an existing game.
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Skyrim is one of my favorite games and has always been a huge influence on my design process. Outside of gaming, I have a dedicated interest in historical and practical alchemy and wanted to build a prototype that explored ways of using potions as a puzzle mechanic.
Takeaways
As one of my first projects in Unity, I learned a lot about playtesting and building on concepts to create engaging puzzles. The goal of this project was largely technical, but if I could go back I would spend more time designing potion effects and situations that are fun for the player, like bouncing across moving platforms or turning into a spider to make it through a dangerous spider den.
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Solo project, 2 weeks.
Made in Unity using C#
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